What the trailer actually confirmed
The game is set in Leonida — Rockstar's version of Florida — with Vice City sitting at the center of it. Two protagonists: Lucia and Jason, doing the Bonnie and Clyde thing. The world they showed is denser than any GTA before it. Packed beaches, neon strips at night, swamp roads, and the kind of chaos that happens when you give NPCs social media accounts inside the game.
Locations you can actually see in the trailer
Rockstar showed a lot. Not just a city — a whole state. These are the areas you can pick out in the frames:
Vice Beach and Ocean Drive
The trailer opens on a beachfront strip that is basically Ocean Drive dialed up to eleven. Art deco hotels, rollerbladers, jet skis, crowds that actually look like crowds. It's Ocean Beach from the original Vice City but filled in — way more people, way more detail, and unmistakably Florida. You can almost feel the humidity.
Port Gellhorn and the Keys
Port Gellhorn shows up in multiple shots — coastal industrial town, drawbridges, shipping containers. License plates and signs confirm the name. In the wider shots you also see a chain of islands linked by those long Florida causeways. Mudflats, airboats sliding through mangrove channels. This is the Keys analog, and it looks like a big chunk of the map.
Downtown Vice City
The night skyline shots are what sold me. Neon reflecting off high-rise glass, a skyline that makes GTA5's Los Santos look small. There's a stadium or arena visible from a distance. Elevated trains. Bridges connecting islands. It's a real city this time, not a theme park version of one.
Swamps, grasslands, and small towns
The map goes deep inland. Airboat scenes, an alligator walking into a convenience store, dirt roads cutting through sawgrass, rural gas stations. One shot shows a small town that looks like every Florida backroad settlement — pickups, a roadside bar, not much else. This is the part of the map that most open-world games skip. Rockstar didn't.
Vehicles spotted in the trailer
The trailer is full of cars, boats, planes — about what you'd expect from a GTA game, but the variety is worth noting:
Muscle cars and lowriders
The lowrider scene is the standout. A turquoise car with hydraulics bouncing outside what looks like an arena parking lot car meet. If car meets are an actual mechanic and not just trailer dressing, vehicle customization is getting a real upgrade. You can also spot a Cheetah-class supercar, something that looks like a Declasse Tulip, and an Imponte Ruiner-style coupe in the street shots.
Boats and watercraft
Jet skis, speedboats, yachts, airboats, fishing trawlers — the water scenes are dense. The trailer hints at a boat-based mission, and with a map this wet, boats aren't going to be optional. They're going to be how you get around. Watercraft variety matters here in a way it didn't in GTA5.
Aircraft
A seaplane touches down in open water near the Keys. Helicopters cut across Vice City at night. There's a cargo plane in one wide shot. No military jets visible yet, but civilian aircraft coverage looks solid.
Off-road and utility vehicles
Pickups throwing mud in the swamps, a lifted 4x4 crossing a dirt causeway, and something that looks like a police SUV in a chase through Port Gellhorn. Dirt bikes and ATVs show up in the rural shots too. Off-road is going to matter — there's too much swamp and dirt road for it not to.
Lucia, Jason, and the NPCs
Lucia is the first female protagonist in a mainline GTA — and she opens the trailer in a prison jumpsuit, talking to a parole officer. She's not wallpaper. Jason shows up next to her in robberies, car chases, diner hold-ups. They feel like equals.
The NPC density is the other thing. Beach crowds of a hundred plus characters. Packed nightclubs. Gridlocked traffic that actually looks like real traffic. Street performers, cops pulling people over, and the Florida Man Greatest Hits reel: a woman twerking on a moving car, a guy watering his lawn in a thong, an alligator wandering into a store. Rockstar didn't hold back.
In-game social media
A chunk of the trailer is presented as short vertical clips — TikTok and Reels style. Bodycam footage, dashcam wrecks, street fights, Florida nonsense, all framed as posts from NPCs living in the world. It looks like social media is an actual game mechanic, not just cutscene dressing. The implication is that the world generates moments you can discover, watch, and maybe get pulled into.
Easter eggs and small details
- License plates on cop cars say "Leonida" — state name confirmed.
- Vice City Metro Mule delivery vans show up a few times. Could hint at business or transport side content.
- Thrillbilly Mud Club sign appears at a dirt track event. Off-road racing hub, maybe.
- "Vice Beaches" police helicopter has VC/VCPD markings.
- Weazel News is still around — visible on TVs and building signs.
- Social handles flash on screen: @jason, lucia_irl, and a bunch of NPC accounts.
What Rockstar hasn't confirmed
These are the things people keep asking about that have zero official backing:
- PC release date — nothing. No announcement at all.
- Map size in square miles — no numbers published.
- GTA Online 2 — Rockstar hasn't said anything about a separate online mode.
- Trailer 2 date — not scheduled, not teased, not hinted at.
- Full vehicle list — we only know what's visible in the trailer.
- Mission count, story length, side activities — all unknown.
Track all of this on GTA6 Map
The site exists to keep this stuff organized. Before launch, you can use it to:
- Browse the interactive map with every confirmed location labeled and sourced
- Check the vehicle database for everything spotted in the trailer
- Set up mission tracking for when the game drops
- Go through the easter egg index — each one marked confirmed, trailer clue, or community theory
- Watch platform status for PS5, Xbox, and PC
The map is live now
Every confirmed location from the trailer is marked and filterable.
Open Interactive Map → Browse Vehicles → Check Easter Eggs →Updated June 21, 2026. Sources: Rockstar Games trailer (Dec 4, 2023), Take-Two investor updates.